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Little Bits Coding Phase I Curriculum
Little Bits Coding Phase I Curriculum

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Core coding concepts students will encounter in the inventions, and how they relate to the real world are main objectives of these lessons. The five tutorial groups are how to’s in: Inputs and Outputs: Control images, sound, and motion Loops: Make animated images Logic: Add choices to a game Variables: Create and use image, number, and coordinates variables Functions: Make custom blocks to level-up a game

Issuer:

Northside Afterschool Enrichment Programs

Video

Badge Type: skill

Expected Duration: 6 weeks

Critera

  1. [required] Ultimate Shootout: Build, construct, and code a score tracking game using your knowledge of loops, conditional logic, and variables to program a 2-player score tracker game.
  2. [required] Hot Potato of Doom: Put a new spin on a traditional game by using loops, conditional logic, and variables to create a new spin on the game of Hot Potato.
  3. [required] Rock Star Guitar: Build, construct, and code an easy to use instrument by designing a musical instrument that makes it easy for anyone, even for those who cannot read music, to play simple songs
  4. [required] Tug of War: Engineer and improve a dynamic 2 player game with functions by creating and remixing the Tug of War game to explore how functions are used to structure code.
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